top of page
Cursed Chest:
created in Unreal Engine 5
and niagara
Alternate Lighting Scenarios:
BREAKDOWN:
basic animation elements
i attached ribbons to the mesh in unreal
painted textures:
creating an effect that feels alive:
i created a material with custom controls to animate, and applied instances of this material to multiple meshes to create layers and depth
-panning textures
-layering variations of a texture to create detail
-duplicating meshes and applying varied instances of a material
-pa
the rest of my materials had much simpler setups, including techniques such as:
bottom of page