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The last of us part 1
dynamics reel

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MY PROJECT RESPONSIBILITYS:

-REVAMP OUR TEAMS PIPELINE FOR FRACTURING OBJECTS TO A PROCEDURAL HOUDINI DRIVEN WORKFLOW

-RIG PROPS AND WEAPONS FOR ANIMATORS TO USE

-CREATE BREAKABLE AND BUMPABLE ASSETS

-COLLABERATE WITH  DESINGERS ON SET-PIECE DESTRUCITON MOMENTS

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