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Mech Whale:
A Deep dive into the modeling and texturing of this creature
Gnomon best of term summer 2020
final composite- Created with maya, Redshift, substance painter, and photoshop
animated with bend deformers and simple object level rotation.
simple wireframe overlay
a cleaner topology visualization
Clay render
game-res variation. 140k polys. this was rigged and animated with joints, to be used on a later project titled "portal"
splitting the whale into important pieces to be brought into and hand painted in substance painter.
you can find the Fx project involving this prop
Other Projects:
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